
Earn Cash While Searching for Keys
- Approach a searchable locker in the school and aim at its door.
- Press E when Search appears.
- Check the contents or reward notification, then continue looking for keys.
- Complete the exit objectives and use Escape at the opened exit.
Lockers can contain Cash, keys or spare batteries. Listen for jingling when searching for a key, and search lockers along the way so you can build your funds while progressing toward an escape. The Part 1 walkthrough covers the full escape objectives.
Locker Finds and Escape Rewards
Cash from individual locker searches varies: examples include 4, 8 and 14 Cash. Lockers can also yield other useful contents.
In one Easy escape completed in 17:30, the escape reward was 50 Cash. That amount was the escape reward, separate from any Cash collected during the round.
The 27,000 Cash Character Subtotal
If you own none of the 21 characters with listed Cash prices, buying all of them costs 27,000 Cash:
| Price per character | Characters | Subtotal |
|---|---|---|
| 750 Cash | 10 | 7,500 Cash |
| 1,500 Cash | 9 | 13,500 Cash |
| 3,000 Cash | 2 | 6,000 Cash |
| Total | 21 | 27,000 Cash |
This subtotal excludes the starter group of Stan, Kyle, Kenny and Butters. You can claim one of those four as your free starter. For individual names and prices, see the character directory.
Work Out Your Remaining Budget
Choose one character or a fixed set of characters you want. Add the listed Cash prices of those you do not already own, then subtract your current Cash balance:
Additional Cash needed = max(0, unowned target prices − current Cash)
For example, if your only target costs 1,500 Cash and you have 600 Cash, you need 900 more Cash. If your balance already covers the target subtotal, you need 0 more Cash.

